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The Immersive Classroom
Regular price $29.99 Save $-29.99
Discover the possibilities of immersive technology to deepen student engagement; activate learning through hunts, breakouts and labs; and explore global collaboration.
Our classrooms are full of individuals who learn in diverse ways, and educators need creative teaching approaches to enrich learning for struggling students. When applied effectively, immersive technology in teaching can target students’ interests, provide flexibility for a range of skill levels and empower students’ choice in their learning. The Immersive Classroom highlights the possibilities of immersive technology to make a greater impact and reach all student populations.
The book:
With this book, readers gain insights into customizing tools through app hacking and app smashing, and discover how pushing the use of augmented reality (AR) and virtual reality (VR) tools beyond their intended purpose can maximize their benefits, helping meet the needs of all students.
Our classrooms are full of individuals who learn in diverse ways, and educators need creative teaching approaches to enrich learning for struggling students. When applied effectively, immersive technology in teaching can target students’ interests, provide flexibility for a range of skill levels and empower students’ choice in their learning. The Immersive Classroom highlights the possibilities of immersive technology to make a greater impact and reach all student populations.
The book:
- Provides step-by step instructions for how to mix individual tools to create an ecosystem of immersive technology.
- Offers examples from leading educators who have implemented the tools and techniques discussed, giving readers easy-to-implement takeaways they can incorporate in their classrooms right away.
- Includes interactive content, with more than 30 images that can be scanned in order to experience AR/VR tools for yourself!
- Contains a robust index of more than 100 AR/VR tools along with device specifics and requirements.
With this book, readers gain insights into customizing tools through app hacking and app smashing, and discover how pushing the use of augmented reality (AR) and virtual reality (VR) tools beyond their intended purpose can maximize their benefits, helping meet the needs of all students.
STEAM Power
Regular price $29.99 Save $-29.99
Artist and educator Tim Needles brings a fresh approach to STEAM topics, focusing on creativity, innovation and collaboration.
There are numerous books on STEAM, but most are either arts and crafts project books designed for children or high-level books that can be weighty and inaccessible for new teachers. This accessible and engaging book offers creative ideas for blending arts and STEM learning (STEAM). It covers the fundamentals of STEAM, with project ideas and best practices, while providing insight from educators in the field.
Technologies covered include: coding, robotics, 3D printing, virtual and augmented reality, photography, video, animation and digital drawing. In addition, the book addresses several different approaches to bringing STEAM learning to the next level, such as collaboration, global learning, project-based learning, makerspaces and social-emotional learning.
The book:
With its friendly style and visual design, the book is a practical guide for new and emerging educators, and for educators looking for fun and creative ways to invigorate their STEAM curriculum.
Audience: K-12 educators
There are numerous books on STEAM, but most are either arts and crafts project books designed for children or high-level books that can be weighty and inaccessible for new teachers. This accessible and engaging book offers creative ideas for blending arts and STEM learning (STEAM). It covers the fundamentals of STEAM, with project ideas and best practices, while providing insight from educators in the field.
Technologies covered include: coding, robotics, 3D printing, virtual and augmented reality, photography, video, animation and digital drawing. In addition, the book addresses several different approaches to bringing STEAM learning to the next level, such as collaboration, global learning, project-based learning, makerspaces and social-emotional learning.
The book:
- Features a breadth of technology and project possibilities, with project ideas organized by technology type.
- Explores long-standing concepts that are relevant regardless of specific advances in technology, providing the pedagogy behind the projects rather than technology for technology’s sake.
- Offers a highly visual approach, incorporating photographs and hand-drawn sketchnotes.
- Illustrates concepts through author examples as well as a series of interviews featuring STEAM professionals and expert teachers.
- Presents topics in a clear, concise manner that's useful for repeated reading and as a practical resource.
With its friendly style and visual design, the book is a practical guide for new and emerging educators, and for educators looking for fun and creative ways to invigorate their STEAM curriculum.
Audience: K-12 educators
Developing Digital Detectives
Regular price $34.99 Save $-34.99
From the authors of the bestselling Fact vs. Fiction, this book offers easy-to-implement lessons to engage students in becoming media literacy “digital detectives,” looking for clues, questioning motives, uncovering patterns, developing theories and, ultimately, delivering a verdict.
The current news landscape is driven by clicks, with every social media influencer, trained and citizen journalists chasing the same goal: a viral story. In this environment, where the race to be first on the scene with the most sensational story often overshadows the need for accuracy, traditional strategies for determining information credibility are no longer enough. Rather than simply helping students become savvy information consumers, today’s educators must provide learners with the skills to be digital detectives – information interrogators who are armed with a variety of tools for dissecting news stories and determining what’s real and what isn’t in our “post-truth world.”
This book:
As the authors state: “Remember, the detective’s job is NOT to prove themselves correct. Their job is to detect the truth!” This statement reflects the way they approach the lessons in this book, providing clear and practical guidance to help educators address and overcome this ever-expanding issue.
Audience: K-12 educators and library media specialists
The current news landscape is driven by clicks, with every social media influencer, trained and citizen journalists chasing the same goal: a viral story. In this environment, where the race to be first on the scene with the most sensational story often overshadows the need for accuracy, traditional strategies for determining information credibility are no longer enough. Rather than simply helping students become savvy information consumers, today’s educators must provide learners with the skills to be digital detectives – information interrogators who are armed with a variety of tools for dissecting news stories and determining what’s real and what isn’t in our “post-truth world.”
This book:
- Shares meaningful lessons that move beyond traditional “fake news” protocols to help learners navigate a world in which information can be both a force for good and a tool used to influence and manipulate.
- Includes resources and examples to support educators in the work of facilitating engaging, relevant (and fun!) instructional opportunities for K-12 learners, in both face-to-face and digital learning environments.
- Unpacks the connection between social-emotional learning and information literacy.
- Includes access to the Digital Detective’s Evidence Locker, an online collection of over 100 downloadable and remixable resources to support the lessons in the book.
As the authors state: “Remember, the detective’s job is NOT to prove themselves correct. Their job is to detect the truth!” This statement reflects the way they approach the lessons in this book, providing clear and practical guidance to help educators address and overcome this ever-expanding issue.
Audience: K-12 educators and library media specialists
Digital Citizenship in Action, Second Edition
Regular price $34.99 Save $-34.99
Help students of all levels develop relationships based on mutual trust and understanding in digital spaces and become active, participatory citizens in these spaces.
During her doctoral program, Kristen Mattson became frustrated by the negative underpinnings that described the internet as a dangerous place and positioned young people as careless victims or malevolent bullies. Digital citizenship curriculum became the focus of her work and led to the development of her book Digital Citizenship in Action, which focuses on one of the most important aspects of citizenship – being in community with others.
As citizens, we have a responsibility to give back to the community and work toward social justice and equity. Digital citizenship curricula should strive to show students possibilities over problems, opportunities over risks and community successes over personal gain. Digital Citizenship in Action shows educators how to do just that.
In this new, expanded edition, Mattson incorporates the latest research from scholars in media and information literacy, educational technology and digital citizenship. She also extends the coverage to provide guidance for elementary and secondary teachers, and includes updated examples that are relevant to today’s most widely used technologies.
The book:
In this book, you’ll find more ways than ever to take digital citizenship beyond a conversation about personal responsibility so you can create opportunities for students to become participatory citizens in online spaces.
Audience: Elementary and secondary educators, curriculum directors and library media specialists
During her doctoral program, Kristen Mattson became frustrated by the negative underpinnings that described the internet as a dangerous place and positioned young people as careless victims or malevolent bullies. Digital citizenship curriculum became the focus of her work and led to the development of her book Digital Citizenship in Action, which focuses on one of the most important aspects of citizenship – being in community with others.
As citizens, we have a responsibility to give back to the community and work toward social justice and equity. Digital citizenship curricula should strive to show students possibilities over problems, opportunities over risks and community successes over personal gain. Digital Citizenship in Action shows educators how to do just that.
In this new, expanded edition, Mattson incorporates the latest research from scholars in media and information literacy, educational technology and digital citizenship. She also extends the coverage to provide guidance for elementary and secondary teachers, and includes updated examples that are relevant to today’s most widely used technologies.
The book:
- Includes tips for creating a digital space where students can try something new, grow through mistakes, and learn what it means to be a citizen in different spaces.
- Features “Spotlight Stories” from teachers engaged with participatory digital citizenship that demonstrate how these ideas play out in actual classrooms.
- Includes a featured activity for elementary students and secondary students in each chapter to help teachers integrate the ideas into their work.
- Provides QR codes linking to additional resources in “You Can Do It!” sections throughout the book.
In this book, you’ll find more ways than ever to take digital citizenship beyond a conversation about personal responsibility so you can create opportunities for students to become participatory citizens in online spaces.
Audience: Elementary and secondary educators, curriculum directors and library media specialists
The New Assistive Tech, Second Edition
Regular price $39.99 Save $-39.99
The updated edition of this playful yet professional book guides educators in selecting, acquiring and implementing technology to help all students, but particularly those with disabilities.
School districts often struggle to develop consistent practices for meeting the needs of special education students. In the updated edition of this bestselling book, you’ll learn how embracing student-centered approaches like project-based learning and growth mindset help support students with disabilities. You’ll get guidance on how to plan and execute education experiences using technology centered around students’ individual needs. And you’ll discover how to effectively and consistently evaluate and select technology supports based on the specific needs of an individual student, while actively including the learner in the technology consideration process.
Building on lessons learned from the COVID-19 pandemic, this edition also explores ways to support students, especially learners with disabilities, through distance learning, and how adopting personalized learning principles can help facilitate a smooth transition to distance learning.
This revised edition:
With his accessible approach and conversational style, Christopher R. Bugaj takes what can sometimes be an intimidating topic and makes it relevant and easy to understand, with examples that illustrate how to reach all learners in every classroom.
Audience: Elementary and secondary educators; education coaches and administrators
School districts often struggle to develop consistent practices for meeting the needs of special education students. In the updated edition of this bestselling book, you’ll learn how embracing student-centered approaches like project-based learning and growth mindset help support students with disabilities. You’ll get guidance on how to plan and execute education experiences using technology centered around students’ individual needs. And you’ll discover how to effectively and consistently evaluate and select technology supports based on the specific needs of an individual student, while actively including the learner in the technology consideration process.
Building on lessons learned from the COVID-19 pandemic, this edition also explores ways to support students, especially learners with disabilities, through distance learning, and how adopting personalized learning principles can help facilitate a smooth transition to distance learning.
This revised edition:
- Includes new content on the necessity and long-term benefits of making educational materials accessible.
- Offers guidance on expanding practices that are already inclusive, such as increasing the flexibility of learning spaces and establishing gaming and maker clubs.
- Explains how to conduct and document assessments to help an educational team make informed decisions about technology needs.
- Assists individuals or teams in creating an action plan for developing a culture of inclusion.
- Interweaves stories, songs and other features to make learning fun!
With his accessible approach and conversational style, Christopher R. Bugaj takes what can sometimes be an intimidating topic and makes it relevant and easy to understand, with examples that illustrate how to reach all learners in every classroom.
Audience: Elementary and secondary educators; education coaches and administrators