Use Mapping with Altitude: Designing 3D Maps to deliver clear, compelling cartographic representations in 3D that are both eye-catching and informative.
Use Mapping with Altitude: Designing 3D Maps to deliver clear, compelling cartographic representations in 3D that are both eye-catching and informative.
You live in a 3D world—your maps need to be 3D, too. Representing and reviewing data on maps in 3D lets you explore complex spatial relationships in new ways, allowing you to identify patterns and potential problems more effectively. But creating digital 3D maps that are accurate, intuitive, engaging, and easily navigable can seem daunting, even to experienced cartographers.
Mapping with Altitude: Designing 3D Maps helps you create clear, compelling cartographic representations in 3D that are both eye-catching and informative. Written by Esri senior product engineer and frequent Esri UC workshop presenter Nathan C Shephard, this book uses a fun and enthusiastic approach to explore the concepts, challenges, and opportunities in 3D cartography.
Using easy-to-understand workflows, this book:
Shows
why some spatial content is best communicated in 3D.
Explains
3D mapping concepts, such as surfaces, base heights, texturing, and lighting
models.
Introduces
new twists on well-defined 2D cartographic principles, such as size, color, and
text.
Demonstrates
how the z-dimension can convey time.
Discusses
the best delivery mechanism for your 3D content.
Mapping with Altitude focuses
on the practical decisions and specific techniques you’ll use as you boldly
enter the world of 3D map authoring in ArcGIS.
Details
Price: $84.99
Pages: 280
Carton Quantity: 18
Publisher: Esri Press
Imprint: Esri Press
Publication Date: 16th July 2024
Trim Size: 8 x 10 in
ISBN: 9781589485532
Format: Paperback
BISACs: COMPUTERS / Desktop Applications / Design & Graphics COMPUTERS / Data Visualization TECHNOLOGY & ENGINEERING / Cartography TECHNOLOGY & ENGINEERING / Remote Sensing & Geographic Information Systems
Author Bio
Originally from Australia, Nathan C Shephard currently works at Esri headquarters in Redlands, California, where he leads a team of software engineers who work on projects such as 3D and 4D navigation, flood simulation, and the authoring of animation videos. He acts as a 3D evangelist by presenting weird and wonderful 3D maps in technical workshops. In his free time, he writes fiction, shoots arrows, and spends time with his two daughters.
Table of Contents
A world of 3D maps
Why 3D?
Anatomy of a 3D scene
Authoring for distance and scale
Delivery formats
Using surfaces
Displaying draped content
Displaying features: Geometry types, base-heights, and anchor points
Displaying features: Form, rotation, and scaling
Displaying features: Textures and materials
Displaying features: Animated symbols
Displaying text and labels
Displaying volumetric content
Temporal content in 3D
Configuring the scene
Exploring the scene
Afterword: Three-dimensional cartography call to action
You live in a 3D world—your maps need to be 3D, too. Representing and reviewing data on maps in 3D lets you explore complex spatial relationships in new ways, allowing you to identify patterns and potential problems more effectively. But creating digital 3D maps that are accurate, intuitive, engaging, and easily navigable can seem daunting, even to experienced cartographers.
Mapping with Altitude: Designing 3D Maps helps you create clear, compelling cartographic representations in 3D that are both eye-catching and informative. Written by Esri senior product engineer and frequent Esri UC workshop presenter Nathan C Shephard, this book uses a fun and enthusiastic approach to explore the concepts, challenges, and opportunities in 3D cartography.
Using easy-to-understand workflows, this book:
Shows
why some spatial content is best communicated in 3D.
Explains
3D mapping concepts, such as surfaces, base heights, texturing, and lighting
models.
Introduces
new twists on well-defined 2D cartographic principles, such as size, color, and
text.
Demonstrates
how the z-dimension can convey time.
Discusses
the best delivery mechanism for your 3D content.
Mapping with Altitude focuses
on the practical decisions and specific techniques you’ll use as you boldly
enter the world of 3D map authoring in ArcGIS.
Price: $84.99
Pages: 280
Carton Quantity: 18
Publisher: Esri Press
Imprint: Esri Press
Publication Date: 16th July 2024
Trim Size: 8 x 10 in
ISBN: 9781589485532
Format: Paperback
BISACs: COMPUTERS / Desktop Applications / Design & Graphics COMPUTERS / Data Visualization TECHNOLOGY & ENGINEERING / Cartography TECHNOLOGY & ENGINEERING / Remote Sensing & Geographic Information Systems
Originally from Australia, Nathan C Shephard currently works at Esri headquarters in Redlands, California, where he leads a team of software engineers who work on projects such as 3D and 4D navigation, flood simulation, and the authoring of animation videos. He acts as a 3D evangelist by presenting weird and wonderful 3D maps in technical workshops. In his free time, he writes fiction, shoots arrows, and spends time with his two daughters.
A world of 3D maps
Why 3D?
Anatomy of a 3D scene
Authoring for distance and scale
Delivery formats
Using surfaces
Displaying draped content
Displaying features: Geometry types, base-heights, and anchor points
Displaying features: Form, rotation, and scaling
Displaying features: Textures and materials
Displaying features: Animated symbols
Displaying text and labels
Displaying volumetric content
Temporal content in 3D
Configuring the scene
Exploring the scene
Afterword: Three-dimensional cartography call to action