How do games represent history, and how do we make sense of the history of games? The industry regularly uses history to sell products, while processes of creation and of promotion leave behind markers... Read More
How do games represent history, and how do we make sense of the history of games? The industry regularly uses history to sell products, while processes of creation and of promotion leave behind markers... Read More
How do games represent history, and how do we make sense of the history of games? The industry regularly uses history to sell products, while processes of creation and of promotion leave behind markers of a game’s history. The access to this history is often granted by so-called paratexts, which are accompanying elements orbiting texts. Exploring this fully, case studies in this work move the focus of debate from the games themselves to wider, ancillary materials and ask how history is used in, and how we can use history to study games.
Details
Price: $116.99
Pages: 230
Publisher: De Gruyter
Imprint: De Gruyter Oldenbourg
Series: Video Games and the Humanities
Publication Date: 21st August 2023
Illustration Note: 9 col. ill.
ISBN: 9783110737691
Format: Hardcover
BISACs: HISTORY / Study & Teaching HISTORY / General GAMES / Video & Electronic
Author Bio
Regina Seiwald, Postdoctoral Researcher, Birmingham City University; Ed Vollans, Teaching Fellow, University of Leicester.
How do games represent history, and how do we make sense of the history of games? The industry regularly uses history to sell products, while processes of creation and of promotion leave behind markers of a game’s history. The access to this history is often granted by so-called paratexts, which are accompanying elements orbiting texts. Exploring this fully, case studies in this work move the focus of debate from the games themselves to wider, ancillary materials and ask how history is used in, and how we can use history to study games.
Price: $116.99
Pages: 230
Publisher: De Gruyter
Imprint: De Gruyter Oldenbourg
Series: Video Games and the Humanities
Publication Date: 21st August 2023
Illustrations Note: 9 col. ill.
ISBN: 9783110737691
Format: Hardcover
BISACs: HISTORY / Study & Teaching HISTORY / General GAMES / Video & Electronic
Regina Seiwald, Postdoctoral Researcher, Birmingham City University; Ed Vollans, Teaching Fellow, University of Leicester.