We game to experiment and to learn. We play to create new worlds so we can change this one. Gaming pushes us to imagine what we can become. In Push Play: Gaming for a Better World, Dr. Songyee Yoon describes how gaming can help us craft a better world together.
Yoon is president and Chief Strategy Officer of NCSOFT, a global video game company based in South Korea. Yoon’s work lies at the intersection of expertise and equity in emerging technologies. As a leader in the industry, Dr. Yoon shares her experience as a woman in STEM and her quest for a mo... Read More
Play is in our DNA.
We game to experiment and to learn. We play to create new worlds so we can change this one. Gaming pushes us to imagine what we can become. In Push Play: Gaming for a Better World, Dr. Songyee Yoon describes how gaming can help us craft a better world together.
Yoon is president and Chief Strategy Officer of NCSOFT, a global video game company based in South Korea. Yoon’s work lies at the intersection of expertise and equity in emerging technologies. As a leader in the industry, Dr. Yoon shares her experience as a woman in STEM and her quest for a mo... Read More
Grab the controller! Save the World! One of the gaming industry’s leading women describes how gaming can be a force for global good.
Play is in our DNA, but gaming has always had a bad rap. Since the first humans carved a game board into the dirt, we’ve been told that playing around isn’t a useful way to spend our time. But gaming is as natural as we are. We game to experiment with ideas and to learn. We play to create new worlds so we can change this one. Gaming pushes us to imagine what more we can become. In Push Play: Gaming for a Better World, Dr. Songyee Yoon, Chief Strategy Officer at NCSOFT, lays out how gaming can help us craft a better world together.
While gaming has global implications, it has largely been created by, marketed to and associated with men. The gaming industry’s perception as a “boys club” has kept many talented women from pursuing their passions in STEM. As a leader and expert in the video game industry, Dr. Yoon shares her own experience in this male dominated field and her quest for a more diverse and equitable tech community. From encouraging more female lead characters in games to creating more supportive environments for working mothers, Dr. Yoon works to break down barriers for those who have been shut out of opportunities in STEM. After all, the game only gets better with more players.
Through stories from her career in the gaming industry and her deep passion for tech, she outlines how innovations in gaming push industries forward and create a more equitable world for everyone.
Learn how gaming inspires Artificial Intelligence to consider everyone’s perspective.
Master tips and tricks from gaming that can be used to lead diverse and thriving business teams.
Explore the digital worlds of Massively Multiplayer Online Games and understand why we need digital communities where all humans can participate.
So, get those thumbs flexing with Push Play to unlock your power to play.
Details
Price: $24.99
Pages: 128
Carton Quantity: 30
Publisher: Advantage Media Group, Inc.
Imprint: Forbes Books
Publication Date: 26th March 2024
Trim Size: 6 x 9 in
ISBN: 9798887500829
Format: Hardcover
BISACs: COMPUTERS / Intelligence (AI) & Semantics BIOGRAPHY & AUTOBIOGRAPHY / Women BIOGRAPHY & AUTOBIOGRAPHY / Science & Technology BIOGRAPHY & AUTOBIOGRAPHY / Cultural, Ethnic & Regional / Asian & Asian American BUSINESS & ECONOMICS / Industries / Computers & Information Technology GAMES / Video & Electronic
Author Bio
SONGYEE YOON is president and chief strategy officer of NCSOFT, a global video game developer and publisher based in South Korea. Yoon graduated from the Korea Advanced Institute of Science and Technology and holds a Ph.D. from MIT.
Yoon is a trustee of Carnegie Endowment for International Peach and previously partnered with the Center for Asia Pacific Policy and the Center to Advance Racial Equity Policy at RAND to explore equitable uses of technology. She was instrumental in founding the NCSOFT AI Center and Natural Language Processing Center created to further the company's use of AI and machine learning technology. She has been named one of the 50 Women to Watch in Business by the Wall Street Journal. She resides in the Bay Area.
Table of Contents
Acknowledgments Introduction: Why Video Games? 1. Our Playful Instincts 2. Gaming Changes Us 3. Playing For Discovery 4. All Work, All Play 5. A Tale Of Two Industries—Gaming And Hollywood 6. The Rules Of The Game 7. Cooperative Play 8. Artificial Intelligence And Non-Playable Characters 9. Gaming’s Lens Into The Future
Grab the controller! Save the World! One of the gaming industry’s leading women describes how gaming can be a force for global good.
Play is in our DNA, but gaming has always had a bad rap. Since the first humans carved a game board into the dirt, we’ve been told that playing around isn’t a useful way to spend our time. But gaming is as natural as we are. We game to experiment with ideas and to learn. We play to create new worlds so we can change this one. Gaming pushes us to imagine what more we can become. In Push Play: Gaming for a Better World, Dr. Songyee Yoon, Chief Strategy Officer at NCSOFT, lays out how gaming can help us craft a better world together.
While gaming has global implications, it has largely been created by, marketed to and associated with men. The gaming industry’s perception as a “boys club” has kept many talented women from pursuing their passions in STEM. As a leader and expert in the video game industry, Dr. Yoon shares her own experience in this male dominated field and her quest for a more diverse and equitable tech community. From encouraging more female lead characters in games to creating more supportive environments for working mothers, Dr. Yoon works to break down barriers for those who have been shut out of opportunities in STEM. After all, the game only gets better with more players.
Through stories from her career in the gaming industry and her deep passion for tech, she outlines how innovations in gaming push industries forward and create a more equitable world for everyone.
Learn how gaming inspires Artificial Intelligence to consider everyone’s perspective.
Master tips and tricks from gaming that can be used to lead diverse and thriving business teams.
Explore the digital worlds of Massively Multiplayer Online Games and understand why we need digital communities where all humans can participate.
So, get those thumbs flexing with Push Play to unlock your power to play.
Price: $24.99
Pages: 128
Carton Quantity: 30
Publisher: Advantage Media Group, Inc.
Imprint: Forbes Books
Publication Date: 26th March 2024
Trim Size: 6 x 9 in
ISBN: 9798887500829
Format: Hardcover
BISACs: COMPUTERS / Intelligence (AI) & Semantics BIOGRAPHY & AUTOBIOGRAPHY / Women BIOGRAPHY & AUTOBIOGRAPHY / Science & Technology BIOGRAPHY & AUTOBIOGRAPHY / Cultural, Ethnic & Regional / Asian & Asian American BUSINESS & ECONOMICS / Industries / Computers & Information Technology GAMES / Video & Electronic
SONGYEE YOON is president and chief strategy officer of NCSOFT, a global video game developer and publisher based in South Korea. Yoon graduated from the Korea Advanced Institute of Science and Technology and holds a Ph.D. from MIT.
Yoon is a trustee of Carnegie Endowment for International Peach and previously partnered with the Center for Asia Pacific Policy and the Center to Advance Racial Equity Policy at RAND to explore equitable uses of technology. She was instrumental in founding the NCSOFT AI Center and Natural Language Processing Center created to further the company's use of AI and machine learning technology. She has been named one of the 50 Women to Watch in Business by the Wall Street Journal. She resides in the Bay Area.
Acknowledgments Introduction: Why Video Games? 1. Our Playful Instincts 2. Gaming Changes Us 3. Playing For Discovery 4. All Work, All Play 5. A Tale Of Two Industries—Gaming And Hollywood 6. The Rules Of The Game 7. Cooperative Play 8. Artificial Intelligence And Non-Playable Characters 9. Gaming’s Lens Into The Future