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Computer Graphics Programming in OpenGL with C++

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  • 02 February 2021
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No detailed description available for "Computer Graphics Programming in OpenGL with C++".
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Price: $88.99
Pages: 514
Publisher: De Gruyter
Imprint: Mercury Learning and Information
Publication Date: 02 February 2021
ISBN: 9781683926726
Format: Hardcover
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Gordon V. Scott :
V. Scott Gordon is a computer science professor at California State University, Sacramento.

Clevenger John L. :
John L. Clevenger is a computer science professor at California State University, Sacramento.

1: Getting Started
2: The OpenGL Graphics Pipeline
3: Mathematical Foundations
4: Managing 3D Graphics Data
5: Texture Mapping
6: 3D Models
7: Lighting
8: Shadows
9: Sky and Backgrounds
10: Enhancing Surface Detail
11: Parametric Surfaces
12: Tessellation
13: Geometry Shaders
14: Other Techniques
15: Simulating Water
16: Ray Tracing
17: Stereoscopy
Appendix A: Installation and Setup for Windows (PC)
Appendix B: Installation and Setup for Macintosh
Appendix C: Using the Nsight Graphics Debugger
Index

Companion Files:
(also available for downloading by writing to the publisher at info@merclearning.com)
  • The source code for every program in the book, organized by chapter
  • The OBJ models used in the examples, and the various texture files
  • Cubemaps and skydomes for generating environments
  • Height maps and normal maps for achieving realistic detail
  • High resolution copies of all of the book's figures