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Digital Culture & Society (DCS)

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Digital Culture & Society is a refereed, international journal, fostering discussion about the ways in which digital technologies, platforms and applications reconfigure daily lives and practic...
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  • 26 June 2018
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Digital Culture & Society is a refereed, international journal, fostering discussion about the ways in which digital technologies, platforms and applications reconfigure daily lives and practices. It offers a forum for inquiries into digital media theory, methodologies, and socio-technological developments.
This issue shows: The meaning of AI has undergone drastic changes during the last 60 years of AI discourse(s). What we talk about when saying AI is not what it meant in 1958, when John McCarthy, Marvin Minsky and their colleagues started using the term. Biological information processing is now firmly embedded in commercial applications like the intelligent personal Google Assistant, Facebook's facial recognition algorithm, Deep Face, Amazon's device Alexa or Apple's software feature Siri to mention just a few.

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Price: $30.00
Pages: 244
Publisher: transcript publishing
Imprint: transcript publishing
Series: Digital Culture & Society
Publication Date: 26 June 2018
Trim Size: 9.45 X 6.10 in
ISBN: 9783837642667
Format: Paperback
BISACs: SOCIAL SCIENCE / Media Studies, TECHNOLOGY & ENGINEERING / Social Aspects, POLITICAL SCIENCE / Globalization
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»Eine interessante, informative und auch alarmierende Lektüre bietet dieser Band, über Techniken und Verfahren wie AI, Machine Learning, New AI, Big Data, Neuronale Netzwerke, Erkenntnisse aus der Gehirnforschung und Gebiete, die sich aus diesen Themen entwickeln.«

Ramón Reichert (Dr. phil. habil.) teaches and researches as a senior researcher at the Department of Cultural Studies at the Universität für Angewandte Kunst in Vienna. Previously, he taught and researched in Basel, Berlin, Canberra, Fribourg, Helsinki, Sankt Gallen, Stockholm and Zurich and was EU project coordinator for many years. His current research project »Visual Politics and Protest. Artistic Research Project on the visual framing of the Russia-Ukraine War on internet portals and social media« (2022-2024) deals with the visual politics of violence, conflict and resistance.
Mathias Fuchs (Dr.) is an artist, musician and media scholar. He is the director of the Gamification Lab at Leuphana University in Lüneburg. He is a pioneer in the field of game art and is a leading scholar in game studies and directs a project on Gamification that is funded by the German Research Council (2018-2021).
Pablo Abend (PhD) is the scientific coordinator of the Research School »Locating Media« at the University of Siegen. He is interested in geomedia, situated methodologies, participatory culture, and Science and Technology Studies.
Annika Richterich (Dr.) is an assistant professor in Digital Culture at Maastricht University (Netherlands).
Karin Wenz (Dr.) is an assistant professor of Media Culture at Maastricht University, Netherlands, and director of studies of the MA Media Culture.

Content 3
Introduction 5
Can We Think Without Categories? 17
Secret Agents 29
Voices from the Uncanny Valley 45
Educational AI 67
Competing Visions for AI 87
Pervasive Intelligence 107
Where the Sun never Shines 133
The Coming Political 157
On the Media-political Dimension of Artificial Intelligence 181
Automated State of Play 201
Visual Tactics Toward an Ethical Debugging 217
Unconventional Classifiers and Anti-social Machine Intelligences 227
Biographical Notes 239