We're sorry. An error has occurred
Please cancel or retry.
Game Development Using Python [OP]
Some error occured while loading the Quick View. Please close the Quick View and try reloading the page.
Couldn't load pickup availability
-
17 January 2019
![Game Development Using Python [OP]](http://indiepubs.com/cdn/shop/files/CoreSourceHub_ced90cf3-65f0-4df7-bb81-db6521224367.jpg?v=1774386765&width=1445)
James R. Parker, PhD is a professor of Art and Digital Media at the University of Calgary. His areas of research include computer games and media art, computer simulation, and educational technology. Dr. Parker is the author of Game Development Using Python, 2/E (Mercury Learning) and The Guide to Simulations and Games (Wiley).
0: Games
1: Introduction to How Games Work
2: Graphics and Images
3: The Game Loop
4: Game AI: Collisions
5: Navigation and Control
6: Sound
7: C2H6O Jet Boat Race
8: Animation
9: C2H6O – Final Steps
10: Networking
Appendices
A: A* in Python
B: C2H6O Jet Boat Race Game Design Document
C: The NPC (Boat) Class for the Example Game
Index
Companion Files:
Source CodeGame Assets
4 Color Figures
Audacity (sound editing software)
VideoMach (video editing software)