We're sorry. An error has occurred
Please cancel or retry.
Game Testing
Regular price
$55.99
Regular price
$0.00
Sale price
$55.99
Unit price
/
per
Sold out
Re-stocking soon
No detailed description available for "Game Testing".
Some error occured while loading the Quick View. Please close the Quick View and try reloading the page.
Couldn't load pickup availability
Ships within 2 business days
-
20 October 2016

No detailed description available for "Game Testing".
Price: $55.99
Pages: 500
Publisher: De Gruyter
Imprint: Mercury Learning and Information
Publication Date:
20 October 2016
ISBN: 9781942270768
Format: Paperback
Schultz Charles P. :
Charles P. Schultz is a Microsoft Certified Educator, ASTQB certified Tester, and author of more than 20 US patents.
Bryant Robert Denton :
Robert Denton Bryant rose through the ranks as a game tester to produce dozens of video games over a 20-year career. He is director of the Interactive Games Studies program at St. Edward's University in Austin, Texas.
1. Two Rules of Game Testing.
2. Being a Game Tester.
3. Why Testing is Important.
4. Software Quality.
5. The Test Process.
6. Testing by the Numbers.
7. Combinatorial Testing.
8. Test Flow Diagrams.
9. Cleanroom Testing.
10. Test Trees.
11. Play Testing & Ad Hoc Testing.
12. Defect Triggers
13. Capture / Playback Testing.
Appendices.
2. Being a Game Tester.
3. Why Testing is Important.
4. Software Quality.
5. The Test Process.
6. Testing by the Numbers.
7. Combinatorial Testing.
8. Test Flow Diagrams.
9. Cleanroom Testing.
10. Test Trees.
11. Play Testing & Ad Hoc Testing.
12. Defect Triggers
13. Capture / Playback Testing.
Appendices.