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Game Testing [OP]
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19 August 2011
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No detailed description available for "Game Testing [OP]".
Price: $52.99
Pages: 300
Publisher: De Gruyter
Imprint: Mercury Learning and Information
Publication Date:
19 August 2011
ISBN: 9781936420162
Format: Paperback
BISACs:
COM000000 COMPUTERS / General, COM051000 COMPUTERS / Programming / General
Schultz Charles P. :
Charles P. Schultz is a Microsoft Certified Educator, ASTQB certified Tester, and author of more than 20 US patents.Bryant Robert Denton :
Robert Denton Bryant rose through the ranks as a game tester to produce dozens of video games over a 20-year career. He is director of the Interactive Games Studies program at St. Edward's University in Austin, Texas.
1) Two Rules of Game Testing
2) Being a Game Tester
3) Why Testing is Important
4) Software Quality
5) The Test Process
6) Testing by the Numbers
7) Combinatorial Testing
8) Test Flow Diagrams
9) Cleanroom Testing
10) Test Trees
11) Play Testing & Ad Hoc Testing
12) Defect Triggers
13) Capture/Playback Testing
Appendices
2) Being a Game Tester
3) Why Testing is Important
4) Software Quality
5) The Test Process
6) Testing by the Numbers
7) Combinatorial Testing
8) Test Flow Diagrams
9) Cleanroom Testing
10) Test Trees
11) Play Testing & Ad Hoc Testing
12) Defect Triggers
13) Capture/Playback Testing
Appendices