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History in Games
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27 October 2020

Frontmatter 1
Table of Contents 5
Preface and Acknowledgments 7
Introduction 9
Quarry - Playground - Brand 25
Why History in Digital Games matters 47
Social Practices of History in Digital Possibility Spaces 73
Tracing the Past with Digital Games 93
History in Video Games and the Craze for the Authentic 117
Crusading Icons 137
The Auteur and the 80s Mixtape 157
Queer Authenticity in the History of Games 179
"If it's a fantasy world, why bother trying to make it realistic?" Constructing and Debating the Middle Ages of THE WITCHER 3: WILD HUNT 201
How to Get Away with Colonialism 221
Toying with History 237
You Do Have Responsibility! 259
Contributors 277