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Lock In Learning With Escape Rooms
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Picture this: You and your colleagues are in an escape room. Your mission is to read the scenario and solve clues to uncover the mystery and unlock the door to the room and get out. All the while, ...
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10 October 2014

Picture this: You and your colleagues are in an escape room. Your mission is to read the scenario and solve clues to uncover the mystery and unlock the door to the room and get out. All the while, you must learn how to work together. Escape rooms aren’t just for fun or team building. They could be the instructional designer’s answer to creating a gamified learning journey—one that balances learning objectives while creating a fun environment. In this issue of TD at Work, Lisa Haberman details:
Why you should consider an escape room experience for your organization
Practical steps for designing your game
Ways to communicate and market the escape room learning event
The return on investment for staging this gamified learning experience
Price: $19.95
Pages: 20
Publisher: Association for Talent Development
Imprint: Association for Talent Development
Publication Date:
10 October 2014
ISBN: 9781952157110
Format: eBook