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Mathematics for Computer Graphics and Game Programming
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05 February 2019

No detailed description available for "Mathematics for Computer Graphics and Game Programming".
Price: $77.99
Pages: 400
Publisher: De Gruyter
Imprint: Mercury Learning and Information
Publication Date:
05 February 2019
ISBN: 9781683923565
Format: Paperback
BISACs:
COMPUTERS / Programming / General
Introduction to Computer Graphics
Vector Representation of Geometric Entities
Two-dimensional Transformation
Three-dimensional Transformation
Parametric Representation of Planar Curves
Parametric Representation of Space Curves
Parametric Representation of Surfaces
Windowing and Clipping
Generation of 3D Models
Projections
Graphics Programs in the C Language
OpenGL with Computer Graphics
Programming Graphics Using OpenGL.
Appendices
Index
Vector Representation of Geometric Entities
Two-dimensional Transformation
Three-dimensional Transformation
Parametric Representation of Planar Curves
Parametric Representation of Space Curves
Parametric Representation of Surfaces
Windowing and Clipping
Generation of 3D Models
Projections
Graphics Programs in the C Language
OpenGL with Computer Graphics
Programming Graphics Using OpenGL.
Appendices
Index