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Mathematics for Computer Graphics Applications
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This completely revised Second Edition of "Computer Graphics" includes valuable information on major organizational changes within the last few years. This edition brings to the fore the basic math...
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11 January 1999

This completely revised Second Edition of "Computer Graphics" includes valuable information on major organizational changes within the last few years. This edition brings to the fore the basic mathematical tools of computer graphics, including vectors, matrices, and transformations. Additionally, it provides a strong, comprehensive base in exploring math, computer science, physics, engineering, and in special subjects such as algebraic and computational geometry, geometric modeling, and CAD/CAM. A highly diversified book that can be utilized as a primary textbook, supplemental teaching resource, individual tutorial, or key reference text.
Features
- Includes new chapters on symmetry, limit and continuity, constructive solid geometry, and the Bezier curve.
- Provides many new figures and exercises.
- Contains an annotated suggested reading list with exercises and answers in each chapter.
- Appeals to both academics and professionals.
- Offers a new solutions manual for instructors.
Price: $89.95
Pages: 416
Publisher: Industrial Press, Inc.
Imprint: Industrial Press, Inc.
Publication Date:
11 January 1999
Trim Size: 10.00 X 7.00 in
ISBN: 9780831131111
Format: Hardcover
- Vectors
- Matrix Algebra
- Transformations
- Symmetry and Groups
- Limit and Continuity
- Topology
- Halfspaces
- Points
- Lines
- Planes
- Polygons
- Polyhedra
- Constructive Solid Geometry
- Curves
- The Bezier Curve
- Surfaces
- Computer Graphics Display Geometry
- Display and Scene Transformations
- Bibliography
- Answers to Selected Exercises
- Index