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Video Games as Art

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Video games are a relative late arrival on the cultural stage. While the academic discipline of game studies has evolved quickly since the nineties of the last century, the academia is only beginni...
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  • 07 November 2022
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Video games are a relative late arrival on the cultural stage. While the academic discipline of game studies has evolved quickly since the nineties of the last century, the academia is only beginning to grasp the intellectual, philosophical, aesthetical, and existential potency of the new medium. The same applies to the question whether video games are (or are not) art in and on themselves. Based on the Communication-Oriented Analysis, the authors assess the plausibility of games-as-art and define the domains associted with this question.

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Price: $127.99
Pages: 123
Publisher: De Gruyter
Imprint: De Gruyter Oldenbourg
Publication Date: 07 November 2022
ISBN: 9783110735130
Format: Hardcover
BISACs: GAM013000 GAMES & ACTIVITIES / Video & Electronic, HIS000000 HISTORY / General
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Franciscus G. Bosman and Archibald L.H.M. van Wieringen, School of Catholic Theology, Tilburg University, Tilburg, the Netherlands.