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Jacked
Regular price $16.99 Save $-16.99How does a group of young underdogs with big dreams but little experience transform a culture and industry? In the case of the $75 billion video game business, it helps if the outfit is run by a brash iconoclast with the vision of an outlaw and the work ethic of a Puritan—and grew up madly in love with gangster movies, video games, and rap music. It also helps if the company makes the most revolutionary, controversial, and successful video game franchise ever—Grand Theft Auto.
In Jacked, acclaimed author and journalist David Kushner takes you on an unauthorized joyride through the high-risk, high-profit, and fast-moving world of the biggest players in the game industry—and the haters out to get them. He reveals the untold story behind the people who created the product that defined one generation and infuriated another.
Drawing on more than a decade of his own reporting, game playing, and interviewing, Kushner goes deep inside the making of Grand Theft Auto (GTA), long veiled in secrecy, rumor, and myth. He also examines the cultural and political backlash that sent sales soaring, even as it threatened the game's continued existence.
This is a pop culture story for the ages. It begins in the back alleys of Dundee, Scotland, where the geeky geniuses at DMA Design invented GTA. Fledgling marketer and rebellious gamer Sam Houser saw GTA's enormous potential and pushed DMA to make it bolder, wilder, and funnier, and let players freely explore the game's gritty cities, wreaking havoc whenever they pleased. With its groundbreaking innovations and cinematic flair, GTA quickly became the centerpiece of Houser's new company, Rockstar Games, and the hottest title on the planet. But one of America's most notorious culture warriors, Jack Thompson, had his own mission—to ensure that GTA was banned from store shelves for corrupting youth and to bring Rockstar to their knees—even as the gamers of the world rallied against him.
With its incredible artistry, arch satire, and massive press coverage, GTA earned critical and commercial acclaim around the world, breaking the Guinness record for most successful entertainment product launch of all time. But deep within its urban wasteland lurked a nasty little secret—the now-famous sex mini-game, "Hot Coffee." It would mean big trouble for Rockstar Games and bring Houser and his rival, Thompson, to the brink.
Whichever side you're on, Jacked gives you a new understanding of this breakout industry, and the game that defined it.

More Chinese Brain Twisters
Regular price $14.95 Save $-14.95In China, for centuries it has been acknowledged that early childhood training supports lifelong intellectual growth. For generations, parents have taught their children ""brain games""--delightful amusements that challenge the intellects of young people while appealing to their senses of fun and play. While growing up in China, Baifang learned scores of such games that both challenged and intrigued her. Now she shares 57 new stick-puzzle, number, and shape games for children and parents everywhere to share and enjoy. A terrific way to stimulate parent-child interaction, these quick and challenging puzzles and brain teasers enhance creative capacity and logic, fostering problem-solving skills and mathematical awareness.
Baifang came to the United States from China in 1977 and earned a degree in psychology from the University of California at Berkeley. Since then, she has worked on various media and cultural exchange programs with China. She is also the author of Chinese Brain Twisters.

More Chinese Brain Twisters
Regular price $24.95 Save $-24.95In China, for centuries it has been acknowledged that early childhood training supports lifelong intellectual growth. For generations, parents have taught their children ""brain games""--delightful amusements that challenge the intellects of young people while appealing to their senses of fun and play. While growing up in China, Baifang learned scores of such games that both challenged and intrigued her. Now she shares 57 new stick-puzzle, number, and shape games for children and parents everywhere to share and enjoy. A terrific way to stimulate parent-child interaction, these quick and challenging puzzles and brain teasers enhance creative capacity and logic, fostering problem-solving skills and mathematical awareness.
Baifang came to the United States from China in 1977 and earned a degree in psychology from the University of California at Berkeley. Since then, she has worked on various media and cultural exchange programs with China. She is also the author of Chinese Brain Twisters.

Jacked
Regular price $27.99 Save $-27.99How does a group of young underdogs with big dreams but little experience transform a culture and industry? In the case of the $75 billion video game business, it helps if the outfit is run by a brash iconoclast with the vision of an outlaw and the work ethic of a Puritan—and grew up madly in love with gangster movies, video games, and rap music. It also helps if the company makes the most revolutionary, controversial, and successful video game franchise ever—Grand Theft Auto.
In Jacked, acclaimed author and journalist David Kushner takes you on an unauthorized joyride through the high-risk, high-profit, and fast-moving world of the biggest players in the game industry—and the haters out to get them. He reveals the untold story behind the people who created the product that defined one generation and infuriated another.
Drawing on more than a decade of his own reporting, game playing, and interviewing, Kushner goes deep inside the making of Grand Theft Auto (GTA), long veiled in secrecy, rumor, and myth. He also examines the cultural and political backlash that sent sales soaring, even as it threatened the game's continued existence.
This is a pop culture story for the ages. It begins in the back alleys of Dundee, Scotland, where the geeky geniuses at DMA Design invented GTA. Fledgling marketer and rebellious gamer Sam Houser saw GTA's enormous potential and pushed DMA to make it bolder, wilder, and funnier, and let players freely explore the game's gritty cities, wreaking havoc whenever they pleased. With its groundbreaking innovations and cinematic flair, GTA quickly became the centerpiece of Houser's new company, Rockstar Games, and the hottest title on the planet. But one of America's most notorious culture warriors, Jack Thompson, had his own mission—to ensure that GTA was banned from store shelves for corrupting youth and to bring Rockstar to their knees—even as the gamers of the world rallied against him.
With its incredible artistry, arch satire, and massive press coverage, GTA earned critical and commercial acclaim around the world, breaking the Guinness record for most successful entertainment product launch of all time. But deep within its urban wasteland lurked a nasty little secret—the now-famous sex mini-game, "Hot Coffee." It would mean big trouble for Rockstar Games and bring Houser and his rival, Thompson, to the brink.
Whichever side you're on, Jacked gives you a new understanding of this breakout industry, and the game that defined it.

Increase Your Puzzle IQ
Regular price $31.95 Save $-31.95Why are 1997 dollar bills worth more than 1980 dollar bills?
In a box there are 20 balls, 10 white and 10 black. With a blindfold on, what is the least number you must draw out in order to get a pair of balls that matches?
Which clock keeps the best time? The clock that loses a minute a day or one that doesn't run at all?
I have two current U.S. coins in my hand. The two coins add up to 15?. One of the coins is not a nickel. What two coins do I have?
How much dirt is there in a hole that is 1 foot wide by 1 foot long by 1 foot deep?

Increase Your Puzzle IQ
Regular price $16.95 Save $-16.95Why are 1997 dollar bills worth more than 1980 dollar bills?
In a box there are 20 balls, 10 white and 10 black. With a blindfold on, what is the least number you must draw out in order to get a pair of balls that matches?
Which clock keeps the best time? The clock that loses a minute a day or one that doesn't run at all?
I have two current U.S. coins in my hand. The two coins add up to 15?. One of the coins is not a nickel. What two coins do I have?
How much dirt is there in a hole that is 1 foot wide by 1 foot long by 1 foot deep?
