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True Crime
The Spartan Sacrifice
Regular price $20.99 Save $-20.99Seventeen-year-old Dan and his partner Sam know that their only chance to stop Victor Stahl’s quest for global domination is another jump into the past. This time, they find themselves in ancient Greece on the eve of one of history’s most famous conflicts: the Battle of Thermopylae. Heavily outnumbered by the massive Persian army, the Spartan warriors and their allies are girding themselves for war when a horrible accident threatens the fabric of history itself. In a race against time, Dan and Sam must battle to prevent a catastrophe far worse than Victor’s sinister plans. Exciting, action-packed, and full of historical intrigue, <em>The Spartan Sacrifice</em> is perfect for teen and young adult readers who love time travel, epic battles, and fast-paced adventures.

The Mongol Ascension
Regular price $20.99 Save $-20.99MISSION: SAVE THE WORLD
DESTINATION: ANCIENT MONGOLIA

Rubicons
Regular price $18.99 Save $-18.99It’s junior year in Quapaw City, Arkansas. With it comes a new foe that even the Freaks cannot thwart--adulthood. As they ponder what the future will be like with college and careers looming, they must contend with the ever-more-perilous threat of The Team, the shadowy government agency bent on saving the world from supernatural menaces. At the same time, they must face their most dangerous adversary yet, a creature of scales and wings that threatens every life in town—just for starters. New questions arise: can the Freaks achieve a common goal when they no longer agree on precisely what that goal should be? And what happens when they realize they just might be the villains in someone else’s story?

The Celtic Deception
Regular price $19.99 Save $-19.99Dan Renfrew hates that he’s a time jumper—seventeen-year-olds should not be stuck with the responsibility of saving history. But with no one else stepping up to stop Victor Stahl’s plot to take over the world, Dan and his time-jumping partner Sam have no choice but to jump back into history again. They land on the Celtic island of Anglesey in 60 CE, hoping to find answers on how to stop Victor. Their task isn’t easy. Everyone seems to be hiding something, from the druids who rule Anglesey to the Celts who take the time jumpers in. As two Roman legions—intent on wiping out everyone on the island—draw closer, time is running out for Dan and Sam.

The Last Saxon King
Regular price $18.99 Save $-18.99One jump to save all time
Life is progressing normally for sixteen-year-old Dan Renfrew when he accidentally transports himself to England in the year 1066. He soon realizes that he’s trapped there, and that’s not his only astonishing discovery. Dan learns that he’s descended from a long line of time jumpers—secret heroes who travel to the past and resolve glitches in the time stream that threaten to alter subsequent history. The only way Dan can return home is to set history back on its proper course in the Anglo-Saxon age. This is no easy task. A Viking horde is ravaging England in the north while a Norman army threatens to invade from the south. In between and desperately struggling to hold on to his throne is Harold Godwinson, the newly-crowned English king. Dan is fighting to ensure that events play out correctly when he finds himself plunged into an even more lethal conflict. To save history, Dan must battle a band of malevolent time jumpers whose lust for wealth and power threatens the entire future of the world.

Blimey, I’m Knackered!
Regular price $24.00 Save $-24.00Back in 1887, Oscar Wilde wrote, “We have really everything in common with America nowadays, except, of course, language.” One would think, in a world homogenized by technology and social media, that differences between British English and American English would gradually disappear. Ask any recent traveler, though, and you’ll learn that plenty of linguistic idiosyncrasies persist, and new ones emerge all the time. Folks on both sides of the pond may be in closer touch than ever before, but we are still, as George Bernard Shaw purportedly noted, “two nations divided by a common language.”
Blimey, I’m Knackered! is the perfect companion for anyone desiring to bridge the gap between US and UK English or who simply enjoys the evolution of language and culture. American scholar and longtime UK resident Marshall Hall has organized his insightful definitions and explanations of British idioms, colloquialisms, abbreviations, acronyms, and slang into nineteen entertaining and revealing chapters covering everything from transportation and food to politics, education, and wardrobe. Making the book truly comprehensive are sections on pejoratives and “naughty bits.” Hall’s often amusing explanations make the book an engaging read for language lovers and travelers alike. Charming pen-and-ink illustrations by Mark Cowie add whimsy and humor to this entertaining, useful, and unique compendium. No American need ever be befuddled again!

Travelers
Regular price $18.99 Save $-18.99Now high school sophomores, the self-styled “Freaks” are back in class in quiet Quapaw City, Arkansas. They grapple with the ordinary challenges of everyday teen life: cliques, cars, and crushes. While everything appears normal on the surface, looks have rarely been more deceiving. A secret government task force—fully aware of the unusual powers the Freaks have acquired—is determined to capture them. Even as the mysterious Baltar Sterne shares ancient wisdom and offers hope, a new menace silently emerges in the woods outside of town. Clever, inexorable, and far more lethal than the Freaks’ first superhuman foe, this traveler from another world possesses powers that can only be described as godlike. The Freaks and their town will be tested in horrific ways they are powerless to predict or even imagine.

Scarecrow Has a Gun
Regular price $26.00 Save $-26.00
Sean Whittlesea was there when his wife was murdered. He saw the light leave her eyes. He held her dead body in his arms. He knows he wept, but he cannot recollect a single other detail. Tormented by the tragedy, Sean relives the horror over and over again. As he struggles to recall what really happened, his imagination serves up an endless chain of scenarios. The truth, however, remains hidden in the vault of his memory, and the key is nowhere to be found.
Nearly two decades later, Sean, now remarried and a father of two, wins a bizarre contest hosted by his eccentric boss. The prize is the Memory Palace, a state-of-the-art black box that purportedly allows its possessor to relive every moment he has ever experienced, playing out all the memories on a screen.
While the small machine at first appears to be the answer to the mystery surrounding the death of his wife, it instead upends Sean’s life. He pushes his family further and further away as the Memory Palace forces him to confront harsh realities and difficult questions that he lacks the strength to face or answer. Spiraling downward, Sean encounters increasingly harrowing challenges that force him to realize that his memory is not the only thing at stake. To recover the truth about his past, Sean must fight for his very life.

A Coin for the Ferryman
Regular price $29.95 Save $-29.95When 20-something Cassandra Fleury is invited to join an elite team of classicists and scientists to test new technology for dating ancient artifacts, she jumps at what appears to be the opportunity of a lifetime. But after signing a heavy-duty nondisclosure agreement, she learns the truth: the project’s real mission is to transport Julius Caesar from a moment right before his death on the Ides of March, 44 B.C.E. to a lab in California, where he’ll stay for four days. Now everything makes sense. Cassandra’s good looks and experience as a cocktail waitress combined with her fluency in Latin make her an ideal interface between Caesar and the other members of the team.
A thrilling time travel adventure begins with Caesar’s arrival. Nothing goes as planned, resulting in excruciating ethical dilemmas, hilarious misinterpretations, a crazy road trip to Las Vegas, and an unlikely romance. Caesar returns to the Ides of March, but the world will never be the same.

I Mean You No Harm
Regular price $24.00 Save $-24.00Career criminal Vic Doloro isn’t the kind of guy you’d send a card to on Father’s Day. Layla Shawn never has. She’s spent most of her thirty-two years estranged from her father and haunted by the mysterious death of her mother.
Then Vic dies, leaving Layla—an unemployed artist—a tempting inheritance of ill-gotten money. Urging her to take the money is Vic’s other daughter, Bette, with whom Layla shares a troubled past. On a cross-country road trip, the two women mend fences, but Layla finds herself caught in the middle of an unsettled and lethal score between her father and a man who knows more than he should about her mother’s death.
As Layla zeroes in on the truth and wrestles with her own demons, she finds herself face to face with a killer.

Lord of Order
Regular price $27.00 Save $-27.00The Purge is here. New Orleans must die.
Long after the destruction of all electronic technology, the Bright Crusade rules the world as a fundamentalist Christian theocracy. Gabriel Troy is Lord of Order for the New Orleans Principality. For years, he and his deputies have fought to keep their city safe from the attacks of the Crusade’s relentless enemies, the Troublers—heretical guerillas who reject the Crusade’s rule and the church’s strict doctrines. As their crowning achievement, Troy’s forces capture the Troublers’ local leader. The city has never been more secure.
Alarming intelligence leaks from Washington: Supreme Crusader Matthew Rook plans to enact a Purge—the mass annihilation of everyone deemed a threat to the Crusade. Rook orders his forces to round up all but the blindly loyal and march them to New Orleans. Once the prisoners have been chained inside, the Crusaders will wall off the city and destroy the levees. The resulting deluge, reenacting the Biblical deluge of Noah’s time and the city’s devastation during Hurricane Katrina, will kill everyone inside.
Forced to choose between the Crusade and the city he has sworn to protect, Troy and five other conflicted conspirators gird for battle, fully aware that the looming apocalypse will demand horrific choices, test their faith, and require them to join forces with their sworn enemies.

Freaks
Regular price $18.99 Save $-18.99
The Boys Who Woke Up Early
Regular price $23.00 Save $-23.00The gravy train hasn’t stopped in the hollers of western Virginia for more than thirty years when Stony Shelor starts his junior year at Jubal Early High. Class divides and racism are still the hardened norms as the Eisenhower years draw to a close. Violence lies coiled under the calm surface, ready to strike at any time. On the high school front, the cool boys are taking their wardrobe and music cues from hip TV private dick Peter Gunn, and Dobie Gillis is teaching them how to hit on pretty girls. There’s no help for Stony on the horizon, though. Mary Lou Martin is the girl of his dreams, and she hardly knows Stony exists. In addition, Stony can’t seem to stay out of juvenile court and just may end up in reform school. A long, difficult year stretches out in front of him when a new boy arrives in town. Likeable bullshit artist Jack Newcomb dresses like Peter Gunn, uses moves like Dobie Gillis, and plays pretty good jazz clarinet. Jack draws Stony into his fantasy of being a private detective, and the two boys start hanging around the county sheriff’s office. Accepted as sources of amusement and free labor, the aspiring gumshoes land their first case after the district attorney’s house is burglarized. Later, the boys hatch an ingenious scheme to help the deputies raid an illegal speakeasy and brothel. All the intrigue feels like fun and games to Jack and Stony until a gunfight with a hillbilly boy almost gets them killed. The stakes rise even higher when the boys find themselves facing off against the Ku Klux Klan.

Comanche
Regular price $25.00 Save $-25.00Like a cylinder in a six-shooter, what goes around, comes around.
In 1887 near the tiny Texas town of Comanche, a posse finally ends the murderous career of The Piney Woods Kid in a hail of bullets. Still in the grip of blood-lust, the vigilantes hack the Kid’s corpse to bits in the dead house behind the train depot. The people of Comanche rejoice. Justice has been done. A long bloody chapter in the town’s history is over.
The year is now 2016. Comanche police are stymied by a double murder at the train depot. Witnesses swear the killer was dressed like an old-time gunslinger. Rumors fly that it’s the ghost of The Piney Woods Kid, back to wreak revenge on the descendants of the vigilantes who killed him.
Help arrives in the form of a team of investigators from New Orleans. Shunned by the local community and haunted by their own pasts, they’re nonetheless determined to unravel the mystery. They follow the evidence and soon find themselves in the crosshairs of the killer.
